Podcasts - The Loading Bar Call-in Show 2-24-2013

Professor Jeff and Kevin get together to answer questions from Loadies about the Sony Playstation 4 announcement, gamers that ruin the gaming community, backwards compatibility and much more!

Tags:  the loading bar, korey, videogame, podcast, spill, spill.com, call in show, jeff, kevin

20 Comments for The Loading Bar Call-in Show 2-24-2013

  • March 04, 2013 at 2:08 PM, said ...

    If the Professor and Kevin want to better police the online console environment then they should be really excited for the PS4/720 and their social network. What Sony showed is a social network where you are registered under your real name and a gamer tag and you can probably control who sees your name and who sees your tag. You will also be likely registered with your age so there could be filtering options built right into PSN. With this development we lose this solitary nature of console (if you choose to do so, there will be an offline option) gaming but we gain a much  more friendly environment. 

  • March 04, 2013 at 1:38 PM, said ...

    These console reveal conferences aren't really for us gamers but for publishers/developers. That's why they used to have sales data, to attract publishers to support the platform.

  • February 28, 2013 at 2:58 PM, said ...

    Great call-in show!

  • February 26, 2013 at 8:59 PM, Indolindo said ...

    When it comes to online behavior i think we should have an ebay type rating system to where you should have to build a reputation in order to get into certain games or rooms.  Negative feedback would hinder you from joining rooms to play in certain games or simply request a certain reputation rating in order to join your own games like how sellers have to on ebay / amazon etc.Even feedback would be nice, to see what people are like online when it comes to others.

  • February 26, 2013 at 8:36 PM, said ...

    We need to have a Kevin's Cooking Channel 

  • February 26, 2013 at 4:41 PM, Marvin A. Lanier said ...

    SAMMICHES!

  • February 26, 2013 at 1:05 PM, said ...

    haha the lightning round at the tail end of the podcast is hilarious ..jeff and kev got through all the calls regardless if the people on the other end talked or not.  hehe.bravo!

  • February 26, 2013 at 8:11 AM, Jumpman15 said ...

    Hell yeah ! Arkham City is GOY every year !

  • February 26, 2013 at 6:31 AM, Dante16 said ...

    Oh and on the final boss for Rising you only need to line up 3 boxes for the debris, not 4 :P.

  • February 26, 2013 at 6:19 AM, Dante16 said ...

    I may be mistaken, but did Jeff say they lowered DmC's sale expectations to 800,000? Because that is a mistake. DmC's sales lowered by 800,000 of the original expectation which was 2 million by the end of the fiscal year (which is the end of March I believe). The sales target is now 1.2 million and they did not change this before the game came out, they changed it 2 weeks after release when they saw that it would not reach their original expectations. Honestly, I still think 1.2 million is too high. From how I've seen from the media, fans, and some of Capcom's statements I think the game may have been a flop.

    And to the caller that I was talking about gamers complaining, I don't see why that is a bad thing. If people didn't complain then nothing would get improved. If people didn't complain about Aliens Colonial Marines then nobody would have called Gearbox on their bullshit. The majority of gamers do not complain for no reason, I've explained this countless of times, there is a reason why people complained about DmC. There are complaints about the game itself, but a lot of the backlash comes from Capcom and NT's treatment of the fans.

  • February 26, 2013 at 2:46 AM, said ...

    Privacy concerns will be addressed, no social media stands without the ability to hide things. it's the people who use the networks that screw themselves by revealing too much. They'll likely keep your real name visible only to the people you choose to share it with because to give it away freely would be a pedophiles dream.

  • February 26, 2013 at 2:09 AM, said ...

    The Kilted Animator's question gave me a couple of good ideas for blog posts. As someone who creates this stories, I agree with Jeff's sentiment. 

    http://matthewburkegamewriter.blogspot.com/

  • February 26, 2013 at 1:15 AM, said ...

    They aren't getting much luck with that Lightning Round thing.

  • February 26, 2013 at 12:38 AM, said ...

    Nintendo fans are among the most die hard of them all. Nintendo will be fine.

  • February 26, 2013 at 12:22 AM, said ...

    I remember a while ago someone asked a question about what kind of games were better when you went back to it after a while and I think Dragon Age 2 is a good example of that.

    I wanted to play an rpg and tried it again and found that it was much easier to forgive the problems it had after my lower expectations and really appreciate all the things they did very, very well.

  • February 25, 2013 at 11:49 PM, said ...

    I am loving the lightning rounds!

  • February 25, 2013 at 11:36 PM, Michael Giustini said ...

    Dragon Age 2 is what broke me. Dragon Age Origins remains to this day my favorite RPG  and one of my favorite all time games and possibly the game I have dumped the most amount of time playing, something like 250 hours. But Dragon Age 2 was a lazy cash grabbing shitstorm that failed in almost all respects except it's story.

  • February 25, 2013 at 11:21 PM, Jason Straub said ...

    So if the PS4 has all of this integrated social media, and everyone has their Facebook account linked to their profile, I think a lot of kids are going to be losing their gaming privileges if you can just find their parents' Facebook pages and post the recordings of all the stuff they're saying there.

  • February 25, 2013 at 10:13 PM, said ...

    92:44-End LIGHTNING ROUND!

  • February 25, 2013 at 9:46 PM, said ...

    Cant wait to hear it, I really like how you guys are posting the call in shows, those are always entertaining 

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